Every Card Revealed For Magic: The Gathering’s Wilds Of Eldraine

Eldraine is one of Magic: The Gathering’s most visually exciting and popular settings. A world inspired by fairy tales and Arthurian legend, it’s jam-packed with references to everything from Pinocchio to the Billy Goats Gruff, and is the perfect way to cleanse the palette after the multiversal body horror of the recent Phyrexian invasion.

Wilds of Eldraine goes beyond the courts and castles, and into the untamed woodlands where the Fae rule, witches dwell, and beanstalks can erupt from the ground. With some of the spiciness we saw in Throne of Eldraine, and even a Goose Hydra, Wilds of Eldraine is likely to be a set to remember.

Wilds of Eldraine’s previews started today, and run until August 23. Make sure to check back regularly to see all the new cards as they’re revealed.

Latest Cards – August 15, 2023

The Goose Mother by Jesper Ejsing

Here are the latest cards revealed on day one of Wilds of Eldraine’s preview season.

Image

Name

Description

Besotted Knight//Betroth the Beast

Besotted Knight


Three generic, one white creature – Human Knight – 3/3 – Common

Betroth the Beast


One white sorcery – Adventure


Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward: one generic.)

Break the Spell

One white instant – Common


Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

Cursed Courtier

Two generic, one white creature – Human Noble – 3/3 – Uncommon


Lifelink


When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Glass Casket

One generic, one white artifact


When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Gasket leaves the battlefield.

Knight of Doves

Two generic, one white creature – Human Knight – 1/3 – Uncommon


Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.

Moonshaker Cavalry

Five generic, three white creature – Spirit Knight – 6/6 – Mythic Rare


Flying


When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Living Lectern

One generic, one blue artifact creature – Construct – 0/4 – Common


One generic, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has „Whenever this creature attacks, scry 1.“)

Virtue of Knowledge//Vantress Visions

Virtue of Knowledge


Four generic, one blue enchantment – Mythic Rare


If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Vantress Visions


One generic, one blue instant – Adventure


Copy target activated or triggered ability you control. You may choose new targets for the copy.

Beseech the Mirror

One generic, three black sorcery – Mythic Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell’s mana value is 4 or less. Put the exiled card into your hand if it wasn’t cast this way.

Rowan’s Grim Search

Two generic, one black instant – Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.


You draw two cards and you lose 2 life.

Sweettooth Witch

Two generic, one black creature – Human Warlock – 3/2 – Common


When Sweettooth Witch enters the battlefield, create a Food token. (It’s an artifact with „Two generic, tap, Sacrifice this artifact: You gain 3 life.“)


Two generic, Sacrifice a Food: Target player loses 2 life.

Embereth Veteran

One red creature – Human Knight – 2/1 – Uncommon


One generic, Sacrifice Embereth Veteran: Create a Young Hero Role token attach to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has „Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.“)

Torch the Tower

One red instant


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.


If a permanent dealt damage by Torch the Tower would diie this turn, exile it instead.

Twisted Fealty

Two generic, one red sorcery – Uncommon


Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.


Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature ge4ts +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Beanstalk Wurm//Plant Beans

Beanstalk Wurm


Four generic, one green creature – Plant Wurm – 5/4 – Common


Reach

Plant Beans


One generic, one green sorcery – Adventure


You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Return from the Wilds

Two generic, one green sorcery – Common


Choose two —

  • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Create a 1/1 white Human creature token.
  • Create a Food token. (It’s an artifact with „Pay two generic, tap, Sacrifice this artifact: You gain 3 life.“)

Rootrider Faun

One generic, one green creature – Satyr Scout – 1/3 – Common


Tap: Add one green mana.


Pay one generic, tap: Add one mana of any color.

Thunderous Debut

Six generic, two green sorcery – Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

Hylda of the Icy Crown

Two generic, one white, one blue legendary creature – Human Warlock – 3/4 – Mythic Rare


Whenever you tap an untapped creature an opponent controls, you may pay one generic. When you do, choose one –

  • Create a 4/4 white and blue Elemental creature token.
  • Put a +1/+1 counter on each creature you control.
  • Scry 2, then draw a card.

Sharae of Numbing Depths

Two generic, one white, one blue legendary creature – Merfolk Wizard – 2/3 – Common


When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)


Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability only triggers once each turn.

Will, Scion of Peace

One generic, one white, one blue legendary creature – Human Wizard – 2/4 – Mythic Rare


Vigilance


Tap: Spells you cast this turn that are white and/or blue cost X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Obyra, Dreaming Duelist

One blue, one black legendary creature – Faerie Warrior – 2/2 – Uncommon


Flash


Flying


Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life.

Decadent Dragon//Expensive Taste

Decadent Dragon


Two generic, two red creature – Dragon – 4/4 – Rare


Flying, trample.


Whenever Decadent Dragon attacks, create a Treasure token.

Expensive Taste


Two generic, one black instant – Adventure


Exile the top two cards of target opponent’s library face down. You may look at and play those cards for as long as they’re exiled.

Rowan, Scion of War

One generic, one black, one red legendary creature – Human Wizard – 4/2 – Mythic Rare


Menace


Tap: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.

Totentanz, Swarm Piper

One generic, one black, one red legendary creature – Human Warlock Bard – 2/3 – Uncommon


Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with „This creature can’t block.“


One generic, one black: Target attacking Rat you control gains deathtouch until end of turn.

Agatha of the Vile Cauldron

One red, one green legendary creature – Human Warlock – 1/1 – Mythic Rare


Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron’s power. This effect can’t reduce the mana in that cost to less than one mana.


Four generic, one red, one green: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

Eriette of the Charmed Apple

One generic, one white, one black legendary creature – Human Warlock – 2/4 – Mythic Rare


Each creature that’s enchanted by an Aura you control can’t attack you or planeswalkers you control.


At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

Neva, Stalked by Nightmares

Two generic, one white, one black legendary creature – Human Noble – 2/2 – Uncommon


Menace


When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand.


Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Frolicking Familiar//Blow Off Steam

Frolicking Familiar


Two generic, one blue creature – Otter Wizard – 2/2 – Uncommon


Flying


Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn.

Blow Off Steam


One red instant – Adventure


Blow Off Steam deals 1 damage to any target. (Then you exile this card. You may cast the creature later from exile.)

Johann, Apprentice Sorcerer

Two generic, one blue, one red legendary creature – Human Wizard – 2/5 – Uncommon


You may look at the top card of your library any time.


Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

Faunsbane Troll

Two generic, one black, one green creature – Troll – 4/4 – Rare


When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)


One generic, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don’t control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Greta, Sweettooth Scourge

One generic, one black, one green legendary creature – Human Warrior – 3/3 – Uncommon


When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It’s an artifact with “Two generic mana, tap, sacrifice this artifact: You gain 3 life.)


One green, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery.


One generic, one black, Sacrifice a Food: You draw a card and lose 1 life.

Ash, Party Crasher

One red, one white legendary creature – Human Peasant – 2/2 – Uncommon


Haste


Celebration – Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

Kellan, the Fae-Blooded

Kellen, the Fae-Blooded


Two generic, one red legendary creature – Human Faerie – 2/2 – Mythic Rare


Double strike


Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.

Birthright Boon


One generic, one white sorcery – Adventure


Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

The Goose Mother

X generic, one green, one blue legendary creature – Bird Hydra – 2/2 – Rare


Flying


The Goose Mother enters the battlefield with X +1/+1 counters on it.


When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.


Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

Troyan, Gutsy Explorer

One generic, one green, one blue legendary creature – Vedalken Scout – 1/3 – Uncommon


Tap: Add one green and one blue. Spend this mana only to cast spells with mana value 5 or greater or spells with X in their mana costs.


One blue, tap: Draw a card, then discard a card.

Restless Cottage

Land


Restless Cottage enters the battlefield tapped.


Tap: Add one black or one green.


Two generic, one black, one green: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It’s still a land.


Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

Syr Ginger, the Meal Ender

Two generic legendary artifact creature – Food Knight – 3/1 – Rare


Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker.


Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.


Two generic, tap, Sacrifice Syr Ginger: You gain life equal to its power.

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White

Glass Casket by Raoul Vitale

Here’s every white card currently revealed for Wilds of Eldraine.

Image

Name

Description

Besotted Knight//Betroth the Beast

Besotted Knight


Three generic, one white creature – Human Knight – 3/3 – Common

Betroth the Beast


One white sorcery – Adventure


Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward: one generic.)

Break the Spell

One white instant – Common


Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.

Cursed Courtier

Two generic, one white creature – Human Noble – 3/3 – Uncommon


Lifelink


When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Glass Casket

One generic, one white artifact


When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Gasket leaves the battlefield.

Knight of Doves

Two generic, one white creature – Human Knight – 1/3 – Uncommon


Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.

Moonshaker Cavalry

Five generic, three white creature – Spirit Knight – 6/6 – Mythic Rare


Flying


When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Blue

Virtue of Knowledge by Josu Hernaiz

Here are all the blue cards revealed for Wilds of Eldraine.

Image

Name

Description

Living Lectern

One generic, one blue artifact creature – Construct – 0/4 – Common


One generic, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has „Whenever this creature attacks, scry 1.“)

Sleight of Hand

One blue sorcery – Common


Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Virtue of Knowledge//Vantress Visions

Virtue of Knowledge


Four generic, one blue enchantment – Mythic Rare


If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Vantress Visions


One generic, one blue instant – Adventure


Copy target activated or triggered ability you control. You may choose new targets for the copy.

Black

Ashiok, Wicked Manipulator by Raymond Swanland

Here is every black card revealed for Wilds of Eldraine.

Image

Name

Description

Ashiok, Wicked Manipulator

Three generic, two black legendary planeswalker – Ashiok – 5 Starting Loyalty – Mythic Rare


If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

  • +1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
  • -2: Create two 1/1 black Nightmare creature tokens with „At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.“
  • -7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Beseech the Mirror

One generic, three black sorcery – Mythic Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell’s mana value is 4 or less. Put the exiled card into your hand if it wasn’t cast this way.

Rowan’s Grim Search

Two generic, one black instant – Common


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.


You draw two cards and you lose 2 life.

Sweettooth Witch

Two generic, one black creature – Human Warlock – 3/2 – Common


When Sweettooth Witch enters the battlefield, create a Food token. (It’s an artifact with „Two generic, tap, Sacrifice this artifact: You gain 3 life.“)


Two generic, Sacrifice a Food: Target player loses 2 life.

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Red

Twisted Fealty by Mila Pesic

Here is every revealed red card for Wilds of Eldraine.

Image

Name

Description

Embereth Veteran

One red creature – Human Knight – 2/1 – Uncommon


One generic, Sacrifice Embereth Veteran: Create a Young Hero Role token attach to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has „Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.“)

Torch the Tower

One red instant


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.


If a permanent dealt damage by Torch the Tower would diie this turn, exile it instead.

Twisted Fealty

Two generic, one red sorcery – Uncommon


Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.


Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Green

Eldraine art by Lucas Graciano

Here are all the revealed green cards for Wilds of Eldraine.

Image

Name

Description

Beanstalk Wurm//Plant Beans

Beanstalk Wurm


Four generic, one green creature – Plant Wurm – 5/4 – Common


Reach

Plant Beans


One generic, one green sorcery – Adventure


You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)

Return from the Wilds

Two generic, one green sorcery – Common


Choose two —

  • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Create a 1/1 white Human creature token.
  • Create a Food token. (It’s an artifact with „Pay two generic, tap, Sacrifice this artifact: You gain 3 life.“)

Rootrider Faun

One generic, one green creature – Satyr Scout – 1/3 – Common


Tap: Add one green mana.


Pay one generic, tap: Add one mana of any color.

Thunderous Debut

Six generic, two green sorcery – Rare


Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)


Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

Tough Cookie

One generic, one green artifact creature – Food Golem – 2/2 – Uncommon


When Tough Cookie enters the battlefield, create a Food token. (It’s an artifact with „Two generic, tap, Sacrifice this artifact: You gain 3 life.“)


Two generic, one green: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.


Two generic, tap, Sacrifice Tough Cookie: You gain 3 life.

Multicolor

Rowan, Scion of War by Magali Villeneuve

Here is every multicoloured card revealed for Wilds of Eldraine.

Image

Name

Description

Hylda of the Icy Crown

Two generic, one white, one blue legendary creature – Human Warlock – 3/4 – Mythic Rare


Whenever you tap an untapped creature an opponent controls, you may pay one generic. When you do, choose one –

  • Create a 4/4 white and blue Elemental creature token.
  • Put a +1/+1 counter on each creature you control.
  • Scry 2, then draw a card.

Sharae of Numbing Depths

Two generic, one white, one blue legendary creature – Merfolk Wizard – 2/3 – Common


When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)


Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability only triggers once each turn.

Will, Scion of Peace

One generic, one white, one blue legendary creature – Human Wizard – 2/4 – Mythic Rare


Vigilance


Tap: Spells you cast this turn that are white and/or blue cost X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Cruel Somnophage//Can’t Wake Up

Cruel Somnophage


One generic, one black creature – Nightmare – */* – Rare


Cruel Somnophage’s power and toughness are each equal to the number of creature cards in all graveyards.

Can’t Wake Up


One generic, one blue sorcery – Adventure


Target player mills four cards.

Obyra, Dreaming Duelist

One blue, one black legendary creature – Faerie Warrior – 2/2 – Uncommon


Flash


Flying


Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life.

Talion, the Kindly Lord

Two generic, one blue, one black legendary creature – Faerie Noble – 3/4 – Mythic Rare


Flying


As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10.


Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.

Decadent Dragon//Expensive Taste

Decadent Dragon


Two generic, two red creature – Dragon – 4/4 – Rare


Flying, trample.


Whenever Decadent Dragon attacks, create a Treasure token.

Expensive Taste


Two generic, one black instant – Adventure


Exile the top two cards of target opponent’s library face down. You may look at and play those cards for as long as they’re exiled.

Rowan, Scion of War

One generic, one black, one red legendary creature – Human Wizard – 4/2 – Mythic Rare


Menace


Tap: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.

Totentanz, Swarm Piper

One generic, one black, one red legendary creature – Human Warlock Bard – 2/3 – Uncommon


Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with „This creature can’t block.“


One generic, one black: Target attacking Rat you control gains deathtouch until end of turn.

Agatha of the Vile Cauldron

One red, one green legendary creature – Human Warlock – 1/1 – Mythic Rare


Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron’s power. This effect can’t reduce the mana in that cost to less than one mana.


Four generic, one red, one green: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

Eriette of the Charmed Apple

One generic, one white, one black legendary creature – Human Warlock – 2/4 – Mythic Rare


Each creature that’s enchanted by an Aura you control can’t attack you or planeswalkers you control.


At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

Neva, Stalked by Nightmares

Two generic, one white, one black legendary creature – Human Noble – 2/2 – Uncommon


Menace


When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand.


Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Frolicking Familiar//Blow Off Steam

Frolicking Familiar


Two generic, one blue creature – Otter Wizard – 2/2 – Uncommon


Flying


Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn.

Blow Off Steam


One red instant – Adventure


Blow Off Steam deals 1 damage to any target. (Then you exile this card. You may cast the creature later from exile.)

Johann, Apprentice Sorcerer

Two generic, one blue, one red legendary creature – Human Wizard – 2/5 – Uncommon


You may look at the top card of your library any time.


Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

Faunsbane Troll

Two generic, one black, one green creature – Troll – 4/4 – Rare


When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)


One generic, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don’t control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Greta, Sweettooth Scourge

One generic, one black, one green legendary creature – Human Warrior – 3/3 – Uncommon


When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It’s an artifact with “Two generic mana, tap, sacrifice this artifact: You gain 3 life.)


One green, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery.


One generic, one black, Sacrifice a Food: You draw a card and lose 1 life.

Ash, Party Crasher

One red, one white legendary creature – Human Peasant – 2/2 – Uncommon


Haste


Celebration – Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

Kellan, the Fae-Blooded

Kellen, the Fae-Blooded


Two generic, one red legendary creature – Human Faerie – 2/2 – Mythic Rare


Double strike


Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded.

Birthright Boon


One generic, one white sorcery – Adventure


Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

The Goose Mother

X generic, one green, one blue legendary creature – Bird Hydra – 2/2 – Rare


Flying


The Goose Mother enters the battlefield with X +1/+1 counters on it.


When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.


Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

Troyan, Gutsy Explorer

One generic, one green, one blue legendary creature – Vedalken Scout – 1/3 – Uncommon


Tap: Add one green and one blue. Spend this mana only to cast spells with mana value 5 or greater or spells with X in their mana costs.


One blue, tap: Draw a card, then discard a card.

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Colorless

Syr Ginger, Meal Ender by Michal Ivan

Here is every colourless card in Wilds of Eldraine.

Image

Name

Description

Syr Ginger, the Meal Ender

Two generic legendary artifact creature – Food Knight – 3/1 – Rare


Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker.


Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.


Two generic, tap, Sacrifice Syr Ginger: You gain life equal to its power.

Roles

Monster

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 and has trample.

Royal

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 and has ward: 1. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays one generic.)

Sorcerer

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 and has „Whenever this creature attacks, scry 1.“

Virtuous

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1 for each enchantment you control.

Wicked

Token Enchantment – Aura Role


Enchant creature


Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.

Lands

Restless Cottage

Land – Rare


Restless Cottage enters the battlefield tapped.


Tap: Add one black or one green.


Two generic, one black, one green: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It’s still a land.


Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.

Restless Fortress

Land – Rare


Restless Fortress enters the battlefield tapped.


Tap: Add one white or one black.


Two generic, one white, one black: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It’s still a land.


Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Enchanting Tales

Doubling Season by Kemonomichi

Every pack of Wilds of Eldraine includes a reprint of a popular enchantment from Magic’s history. It directly follows on from March of the Machine’s legendary creatures, the Brothers War’s artifacts, and Strixhaven’s instants and sorceries, giving you enchantments that can spice up the limited environment without entering Standard or Pioneer at the same time.

In total, there are 63 enchanted in the Enchanting Tales bonus sheet.

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Name

Description

Greater Auramancy

One generic, one white enchantment – Mythic Rare


Other enchantments you control have shroud. (A permanent with shroud can’t be the target of spells or abilities.)


Enchanted creatures you control have shroud.

Smothering Tithe

Three generic, one white enchantment – Mythic Rare


Whenever an opponent draws a card, that player may pay two generic. If the player doesn’t, you create a Treasure token.

Curiosity

One blue enchantment – Aura – Uncommon


Enchant creature


Whenever enchanted creature deals damage to an opponent, you may draw a card.

Rhystic Study

Two generic, one blue enchantment – Mythic Rare


Whenever an opponent casts a spell, you may draw a card unless that payer plays one generic.

Necropotence

Three black enchantment – Mythic Rare


Skip your draw step.


Whenever you discard a card, exile that card from your graveyard.


Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Aggravated Assault

Two generic, one red enchantment – Rare


Three generic, two red: Untap all creatures you control. If it’s a main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Doubling Season

Four generic, one green enchantment – Mythic Rare


If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.


If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Prismatic Omen

One generic, one green enchantment – Rare


Lands you control are every basic land type in addition to their other types.

Commander Decks

After Commander Masters, Lords of the Rings, and March of the Machine, it feels almost quaint to have just two Commander decks launching alongside Wilds of Eldraine. This time, we’ve got a white/green deck playing heavily with the new Roles enchantment tokens, and a blue/black deck with one of Magic’s most underrated creature types, Faeries.

Virtue And Valor

Ellivere of the Wild Court by Dmitry Burmak

The first deck is Virtue and Valor. It relies mostly on the new Roles enchantment tokens, fitting it into a go-wide token deck that rewards you for enchanting lots of creatures and swinging in with a potentially massive amount of card draw.

Backing up Ellivere is the secondary commander, Gylwain, Casting Director. Gylwain also cares about roles, but replaces the token theme by letting you quickly enchant any nontoken creature entering under your control.

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Name

Description

Ellivere of the Wild Court

Two generic, one green, one white legendary creature – Human Knight – 4/4 – Mythic Rare


Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)


Whenever an enchanted creature you control deals combat damage to a player, draw a card.

Gylwain, Casting Director

One generic, one green, one white legendary creature – Human Bard – 2/3 – Mythic Rare


Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one –

  • Create a Role Role token attached to that creature.
  • Create a Sorcerer Role token attached to that creature.
  • Create a Monster Role token attached to that creature.

Fae Dominion

Tegwyll, Duke of Splendor by Ekaterina Burmak

Faeries are a huge part of Eldraine’s identity. So much so that Throne of Eldraine, one of the last sets to come out before Commander decks became a standard part of the product lineup, had a Faerie-themed Brawl deck.

Tegwyll, Duke of Splendor is a straight-up Faerie typal commander, buffing Faeries and helping you build up some card advantage when they die.

Alela’s back as the secondary commander, with her latest card instead pushing you to cast spells on your opponent’s turn. The goad effect is a little limited thanks to that „one or more“ clause, but this is going to be a tricky commander full of ways to interact with your opponents and stopping the crackback.

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Name

Description

Tegwyll, Duke of Splendor

One generic, one blue, one black legendary creature – Faerie Noble – 2/3 – Mythic Rare


Flying, deathtouch


Other Faeries you control get +1/+1.


Whenever another Faerie you control dies, you draw a card and you lose 1 life.

Alela, Cunning Conqueror

Two generic, one blue, one black legendary creature – Faerie Warlock – 2/4 – Mythic Rare


Flying


Whenever you cast your first spell during each opponent’s turn, create a 1/1 black Faerie Rogue creature token with flying.


Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

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